Hello! I’m a games and immersive media developer based in Sydney, Australia. Feel free to get in touch with me about projects you’re working on, or just games and immersive doodads in general.

I studied communications and media production at the University of Technology, Sydney before moving to Shanghai, China. I lived in China for ten years and worked in educational technology, mostly in editorial and media production roles. I returned to Australia in 2020 to study game programming at the Academy of Interactive Entertainment, attaining the AIE Head of School Award for Outstanding Game Programmer of my graduating year. I’m now working on immersive tech at the University of New South Wales.

As a programmer, I’m focused on smooth, polished user experiences. I want the games I work on the be juicy and fun on every level. I enjoy designing and implementing robust, modular game systems. Rapid prototyping is key to game development, so I focus on building systems that grow with the game and support designers.


‘Mr Fossy’ is a gaming handle I’ve used since I was required to have one. It is the (misspelled) name of a character from The Curse of Monkey Island.

Illustration by designbylinh